OK, full disclosure: I spent most of my twenties obsessed with GoldenEye on the Nintendo 64; I’ve got enough old videogame cartridges to build a medium-sized cartridge castle in my living room; and I’ve spent hours arguing the relative merits of Playstation versus Xbox. But Console Wars had me hooked from the first page. Written as narrative nonfiction, the story zings along at a breakneck pace. Compiling a massive amount of research into a well-executed dramatic arc, Harris tells the David vs. Goliath story of Sega’s epic battle against the gaming behemoth Nintendo. I especially enjoyed reading about the development of Sega’s mascot – and would-be Mario-killer – Sonic, the frenetic, frenzied little hedgehog that eventually shifted the balance between the two companies, changed the gaming landscape forever. The character of Tom Kalinske, the brilliant business guru (who’d resurrected Barbie, turning a back-of-the-closet, anachronistic doll into a contemporary, billion-dollar phenomenon) tapped to transform Sega from a small-scale Japanese arcade game outfit into a global competitor, is deftly drawn; from the very beginning, he faces a herculean task, not the least of which is his need to bridge the cultural chasm between American consumers and Japanese managers. Infighting, corporate greed, scrappy genius vs. antiquated business models – Console Wars has it all. A thoroughly good read!